I worked as a game designer at Sydney based game studio 'Video Game Deluxe' in cooperation with Rockstar Games on LA Noire VR: Case Files. I was part of a multi-disciplinary team with professionals across the globe developing ground-breaking content. My daily tasks included; bug fixing, QA as well as mechanic design and implementation.
LA Noire: VR Case Files on Steam
L.A. Noire: The VR Case Files places you directly in the shoes of Detective Cole Phelps as you solve brutal crimes, plots and conspiracies inspired by real cases from 1947 Los Angeles, one of the most corrupt and violent times in L.A. history.